(Not 100% SURE if mistaken please correct me)
WILL - Increase HP, SP, HP regen, SP regen, and Shield Regen
STRENGTH -Increase of Melee Damage and Critical damage
AGILITY -Increase of Critical Chance Block Chance and Dodge Chance
DEXTERITY -Increase of Range Damage and Hit level
STAMINA -Increase of Defence and Block Damage
Note: Critcal Damage and Critical Chance is Different
: Block Damage and Block Chance is Different
MY Build for these Classes
Soldier - 1-232 - STR
1 - AGI
or
3 - STR(Spend All points on STR) (psst.. Who need dodge when we can kill fast
)
24 - 60Spend all the points for Str
Sentinel - 1-??2 - STR
1 - STA (stop adding until STA becomes 50)
??-60Spend all the points for STR
Gunner 1-603- DEX (spend all the points for Dex)
Reaper 1-602 - STR
1 - AGI
Bio- Engineer3 - DEX (spend all the points for Dex) (This is already support type)
Real BUILD
Soldier 1 - 602 - STR
1 - AGI
Sentinel 1 - 60Tanker Type1 - STR (Increase in every level)
2 - STA (Increase Alternately with 2 - AGI)
Half Tanker type2-Str( Increase in every level)
1-STA(increase Alternately with 1 - AGI)
Gunner 1 - 602 - Dex
1 - AGI
Reaper 1- 60Killer Type2 - STR
1 - AGI
Dodger Type1 - STR
2 - AGI
BIO - ENGINEER 1 - 602 - DEX
1 - AGI
IF YOU DON'T LIKE THIS BUILD WELL EXPERIMENT ON YOUR OWN THAT WOULD SUIT YOUR TACTICS IN BATTLE